Majesty 2: Monster Kingdom
Majesty 2 when you thought it was ready to bite the dust still rising from the ashes of an expansion pack. Monster Kingdom is not useful enough to have a new player to the war-torn country Ardani back on the throne and claimed the support of the king?
Your role as the king was overthrown by the conclave and cast off his people, Resuming only trusted advisors still loyal to his neighbor, the players begin their journey very difficult for candidates looking for an ally. Since people can not trust more, your quest will take you through 10 missions in the country in a new contract Ardani Goblins, RATM, Minotaurs and such and eventually throw and take back what is rightfully yours conclave.
Fortunately, King Maker, in contrast to all units and buildings are new. All down in the market and getting an overhaul to adapt to the proper shape with the theme of monsters, pumpkins to decorate the outer walls, ceiling and decorate the walls of blood loss, and structural integrity of their structure they support is missing. Now the residents of the UK, as well as your employees and guards patrol the tax collector as vampires and goblins. added to the overall charm and humorous series that prides majesty.
Other new units and buildings, rather than the core game remains the same. structures that increase in income marketplaces, such as better armor smiths, guild met your monster units, and the structure of the armed forces to defend the kingdom of attacks by the monsters in the game more than most of the flags down to a cash incentive award for the device to your wishes. The chief was the highest level monsters can be designated for assignment, and comes with a touch of high-level inquiry. monsters were generally responsive to my requests, a feature that gradually relieve my frustration a little bit compared to the previous boom, but one that has more insanely high difficulty.
The challenge is to prepare, in an understatement. The first mission, although the difficulties ahead of the tag, thinking that the rest of the game hard but fair offer you a challenge. mission is definitely hard to follow, but they are anything but fair. I repeat only the second mission was almost 10 times before I finally overcame my enemy. The enemy AI is sharp and constant enemy horde send your kingdom, and often a lot of bricks in the defensive structures will be reduced by the time you return to manage the devices. In some missions, some of your goals protect the structure from being destroyed. This would be acceptable to notify the structure of the game were attacked, but because of this control function, I was taken by surprise, because up to that point I had been a success if it is. Since the role of the label is advanced or expert, you certainly will cut your work.
Between Majesty 2: Monster Kingdom player has not been successful, any changes in the landscape and appreciate the unit, but in the end you're still playing the exact same coat of new paint. The difficulty with string, more variable than extension past, the unwavering Majesty has only this entry.
Your role as the king was overthrown by the conclave and cast off his people, Resuming only trusted advisors still loyal to his neighbor, the players begin their journey very difficult for candidates looking for an ally. Since people can not trust more, your quest will take you through 10 missions in the country in a new contract Ardani Goblins, RATM, Minotaurs and such and eventually throw and take back what is rightfully yours conclave.
Fortunately, King Maker, in contrast to all units and buildings are new. All down in the market and getting an overhaul to adapt to the proper shape with the theme of monsters, pumpkins to decorate the outer walls, ceiling and decorate the walls of blood loss, and structural integrity of their structure they support is missing. Now the residents of the UK, as well as your employees and guards patrol the tax collector as vampires and goblins. added to the overall charm and humorous series that prides majesty.
Other new units and buildings, rather than the core game remains the same. structures that increase in income marketplaces, such as better armor smiths, guild met your monster units, and the structure of the armed forces to defend the kingdom of attacks by the monsters in the game more than most of the flags down to a cash incentive award for the device to your wishes. The chief was the highest level monsters can be designated for assignment, and comes with a touch of high-level inquiry. monsters were generally responsive to my requests, a feature that gradually relieve my frustration a little bit compared to the previous boom, but one that has more insanely high difficulty.
The challenge is to prepare, in an understatement. The first mission, although the difficulties ahead of the tag, thinking that the rest of the game hard but fair offer you a challenge. mission is definitely hard to follow, but they are anything but fair. I repeat only the second mission was almost 10 times before I finally overcame my enemy. The enemy AI is sharp and constant enemy horde send your kingdom, and often a lot of bricks in the defensive structures will be reduced by the time you return to manage the devices. In some missions, some of your goals protect the structure from being destroyed. This would be acceptable to notify the structure of the game were attacked, but because of this control function, I was taken by surprise, because up to that point I had been a success if it is. Since the role of the label is advanced or expert, you certainly will cut your work.
Between Majesty 2: Monster Kingdom player has not been successful, any changes in the landscape and appreciate the unit, but in the end you're still playing the exact same coat of new paint. The difficulty with string, more variable than extension past, the unwavering Majesty has only this entry.
Tags: majesty 2, majesty game, monster kingdom, pc game, pc game review, strategy game